AI Insights · Timothy · October 2022
Top 5 Science Games on iOS in the Middle East for Q3 2022
Discover the performance of the top 5 science games on iOS in the Middle East for Q3 2022, with insights on downloads, revenue, and active users.
In the third quarter of 2022, the top science games on the iOS platform in the Middle East showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Below, we delve into the details of each app's performance based on data from Sensor Tower.
Plague Inc. from Ndemic Creations experienced a fluctuating revenue trend, peaking at around $320 in the week of July 25 and then declining to approximately $125 by mid-September. Weekly downloads spiked to 51 in mid-July but generally remained low, averaging around 16 in the last week of September. The app's active user count was 11K at the start of the quarter, with no subsequent data available.
Jetpack Joyride by Halfbrick Studios maintained a consistent revenue stream, peaking at $349 in late June and stabilizing around $248 by the end of September. Downloads saw a significant jump, reaching 8.4K in mid-September, while active users increased from 21.7K at the start of the quarter to a peak of 36.5K in mid-September, before settling at 25.3K by the end of the quarter.
Cell to Singularity: Evolution from Computer Lunch showed a steady revenue flow, peaking at $138 in early July and maintaining around $97 towards the end of September. Downloads were relatively low, with a peak of 74 in late August. Active users started at 126 in late June and saw a gradual decline to 71 by the last week of September.
My Town: Museum History by My Town Games LTD saw a steady revenue trend, hovering around $35 throughout the quarter and ending at $41 in the last week of September. Downloads peaked at 1.4K in early July but gradually declined to 608 by the end of the quarter. Active users started at 6.6K and experienced a slight decrease to 5.4K by the end of September.
Lastly, Day of the Tentacle Remastered by Double Fine Productions, Inc. had a minimal revenue presence, peaking at $105 in late June and fluctuating around lower values for the rest of the quarter. The app had no recorded downloads or active user data for the period.
For more detailed insights and data, visit Sensor Tower.